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authorRutger Helling <rhelling@mykolab.com>2018-02-22 12:04:14 +0100
committerRutger Helling <rhelling@mykolab.com>2018-02-22 12:15:23 +0100
commit9af704c59cfbffd021f0e7420a57f7f2ed6c8c07 (patch)
tree7b665d73e813d2cbb0efe98609655f106628ef0b /gnu/packages/games.scm
parent65c9d25739ae5ebad955c517aacc67cf3ad11f9a (diff)
gnu: Move emulation packages from games to emulators.
* gnu/packages/games.scm (desmume) (dosbox) (emulation-station) (higan) (mgba) (mupen64plus-audio-sdl) (mupen64plus-core) (mupen64plus-input-sdl) (mupen64plus-rsp-hle) (mupen64plus-rsp-z64) (mupen64plus-ui-console) (mupen64plus-video-arachnoid) (mupen64plus-video-glide64) (mupen64plus-video-glide64mk2) (mupen64plus-video-rice) (mupen64plus-video-z64) (nestopia-ue) (retroarch): Move to... * gnu/packages/emulators.scm: ... here.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm919
1 files changed, 0 insertions, 919 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 0ac7d992c9..a7c77a44a6 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -1619,69 +1619,6 @@ interactive fiction, also known as text adventures, which were implemented
either by Infocom or created using the Inform compiler.")
(license license:bsd-3)))
-(define-public retroarch
- (package
- (name "retroarch")
- (version "1.7.1")
- (source
- (origin
- (method url-fetch)
- (uri (string-append "https://github.com/libretro/RetroArch/archive/v"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0fdribjfc5zz9brzhqcxw6m76kvyg13l67aiigszv4wsjd5j3gpz"))))
- (build-system gnu-build-system)
- (arguments
- '(#:tests? #f ; no tests
- #:phases
- (modify-phases %standard-phases
- (replace 'configure
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (let* ((out (assoc-ref outputs "out"))
- (etc (string-append out "/etc"))
- (vulkan (assoc-ref inputs "vulkan-icd-loader")))
- ;; Hard-code the path to libvulkan.so.
- (substitute* "gfx/common/vulkan_common.c"
- (("libvulkan.so") (string-append vulkan "/lib/libvulkan.so")))
- (substitute* "qb/qb.libs.sh"
- (("/bin/true") (which "true")))
- ;; The configure script does not yet accept the extra arguments
- ;; (like ‘CONFIG_SHELL=’) passed by the default configure phase.
- (zero? (system*
- "./configure"
- (string-append "--prefix=" out)
- (string-append "--global-config-dir=" etc)))))))))
- (inputs
- `(("alsa-lib" ,alsa-lib)
- ("ffmpeg" ,ffmpeg)
- ("freetype" ,freetype)
- ("libxinerama" ,libxinerama)
- ("libxkbcommon" ,libxkbcommon)
- ("libxml2" ,libxml2)
- ("libxv" ,libxv)
- ("mesa" ,mesa)
- ("openal" ,openal)
- ("pulseaudio" ,pulseaudio)
- ("python" ,python)
- ("sdl" ,sdl2)
- ("udev" ,eudev)
- ("vulkan-icd-loader" ,vulkan-icd-loader)
- ("wayland", wayland)
- ("zlib" ,zlib)))
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (home-page "https://www.libretro.com/")
- (synopsis "Reference frontend for the libretro API")
- (description
- "Libretro is a simple but powerful development interface that allows for
-the easy creation of emulators, games and multimedia applications that can plug
-straight into any libretro-compatible frontend. RetroArch is the official
-reference frontend for the libretro API, currently used by most as a modular
-multi-system game/emulator system.")
- (license license:gpl3+)))
-
(define-public gnugo
(package
(name "gnugo")
@@ -1922,48 +1859,6 @@ next campaign.")
(description "This package contains a dedicated server for @emph{The
Battle for Wesnoth}.")))
-(define-public dosbox
- (package
- (name "dosbox")
- (version "0.74.svn3947")
- (source (origin
- (method svn-fetch)
- (uri (svn-reference
- (url "http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk/")
- (revision 3947)))
- (file-name (string-append name "-" version "-checkout"))
- ;; Use SVN head, since the last release (2010) is incompatible
- ;; with GCC 4.8+ (see
- ;; <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=624976>).
- (sha256
- (base32
- "1p918j6090d1nkvgq7ifvmn506zrdmyi32y7p3ms40d5ssqjg8fj"))))
- (build-system gnu-build-system)
- (arguments
- `(#:phases (modify-phases %standard-phases
- (add-after
- 'unpack 'autogen.sh
- (lambda _
- (zero? (system* "sh" "autogen.sh")))))))
- (native-inputs
- `(("autoconf" ,autoconf)
- ("automake" ,automake)))
- (inputs
- `(("sdl" ,sdl)
- ("libpng" ,libpng)
- ("zlib" ,zlib)
- ("alsa-lib" ,alsa-lib)
- ("glu" ,glu)
- ("mesa" ,mesa)))
- (home-page "http://www.dosbox.com")
- (synopsis "X86 emulator with CGA/EGA/VGA/etc. graphics and sound")
- (description "DOSBox is a DOS-emulator that uses the SDL library. DOSBox
-also emulates CPU:286/386 realmode/protected mode, Directory
-FileSystem/XMS/EMS, Tandy/Hercules/CGA/EGA/VGA/VESA graphics, a
-SoundBlaster/Gravis Ultra Sound card for excellent sound compatibility with
-older games.")
- (license license:gpl2+)))
-
(define-public gamine
(package
(name "gamine")
@@ -2082,638 +1977,6 @@ world}, @uref{http://evolonline.org, Evol Online} and
;; The rest is under GPL2+.
(license (list license:gpl2+ license:zlib license:cc-by-sa4.0))))
-(define-public mupen64plus-core
- (package
- (name "mupen64plus-core")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-core/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0dg2hksm5qni2hcha93k7n4fqr92888p946f7phb0ndschzfh9kk"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("freetype" ,freetype)
- ("glu" ,glu)
- ("libpng" ,libpng)
- ("mesa" ,mesa)
- ("sdl2" ,sdl2)
- ("zlib" ,zlib)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags (let ((out (assoc-ref %outputs "out")))
- (list "all" (string-append "PREFIX=" out)))
- ;; There are no tests.
- #:tests? #f))
- ;; As per the Makefile (in projects/unix/Makefile):
- (supported-systems '("i686-linux" "x86_64-linux"))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Nintendo 64 emulator core library")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-core library.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-audio-sdl
- (package
- (name "mupen64plus-audio-sdl")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-audio-sdl/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0ss6w92n2rpfnazhg9lbq0nvs3fqx93nliz3k3wjxdlx4dpi7h3a"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus SDL input plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-SDL audio plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-input-sdl
- (package
- (name "mupen64plus-input-sdl")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-input-sdl/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "11sj5dbalp2nrlmki34vy7wy28vc175pnnkdk65p8599hnyq37ri"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("which" ,which)))
- (inputs
- `(("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus SDL input plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-SDL input plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-rsp-hle
- (package
- (name "mupen64plus-rsp-hle")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-rsp-hle/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "15h7mgz6xd2zjzm6l3f96sbs8kwr3xvbwzgikhnka79m6c69hsxv"))))
- (build-system gnu-build-system)
- (inputs
- `(("mupen64plus-core" ,mupen64plus-core)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus SDL input plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-high-level emulation (HLE) RSP processor plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-rsp-z64
- (package
- (name "mupen64plus-rsp-z64")
- (version "2.0.0")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-rsp-z64/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "10jz1w2dhx5slhyk4m8mdqlpsd6cshchslr1fckb2ayzb1ls3ghi"))))
- (build-system gnu-build-system)
- (inputs
- `(("mupen64plus-core" ,mupen64plus-core)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus SDL input plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Z64 RSP processor plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-video-arachnoid
- (package
- (name "mupen64plus-video-arachnoid")
- (version "2.0.0")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-video-arachnoid/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0jjwf144rihznm4lnqbhgigxw664v3v32wy94adaa6imk8z6gslh"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("mesa" ,mesa)
- ("mupen64plus-core" ,mupen64plus-core)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus Rice Video plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Arachnoid video plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-video-glide64
- (package
- (name "mupen64plus-video-glide64")
- (version "2.0.0")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-video-glide64/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "1rm55dbf6xgsq1blbzs6swa2ajv0qkn38acbljj346abnk6s3dla"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("mesa" ,mesa)
- ("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix")))
- ;; XXX Should be unnecessary with the next release.
- (add-before
- 'build 'use-sdl2
- (lambda _
- (substitute* "Makefile"
- (("SDL_CONFIG = (.*)sdl-config" all prefix)
- (string-append "SDL_CONFIG = " prefix "sdl2-config"))))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus Rice Video plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Glide64 video plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-video-glide64mk2
- (package
- (name "mupen64plus-video-glide64mk2")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-video-glide64mk2/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "1ihl4q293d6svba26b4mhapjcdg12p90gibz79b4mx423jlcxxj9"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("boost" ,boost)
- ("libpng" ,libpng)
- ("mesa" ,mesa)
- ("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)
- ("zlib" ,zlib)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus Rice Video plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Glide64MK2 video plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-video-rice
- (package
- (name "mupen64plus-video-rice")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-video-rice/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0rd2scjmh285w61aj3mgx71whg5rqrjbry3cdgicczrnyvf8wdvk"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("libpng" ,libpng)
- ("mesa" ,mesa)
- ("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus Rice Video plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Rice Video plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-video-z64
- (package
- (name "mupen64plus-video-z64")
- (version "2.0.0")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-video-z64/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "1x7wsjs5gx2iwx20p4cjcbf696zsjlh31qxmghwv0ifrq8x58s1b"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("glew" ,glew)
- ("mupen64plus-core" ,mupen64plus-core)
- ("sdl2" ,sdl2)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix")))
- ;; XXX Should be unnecessary with the next release.
- (add-before
- 'build 'use-sdl2
- (lambda _
- (substitute* "Makefile"
- (("SDL_CONFIG = (.*)sdl-config" all prefix)
- (string-append "SDL_CONFIG = " prefix "sdl2-config"))))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus Z64 video plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-Z64 video plugin.")
- (license license:gpl2+)))
-
-(define-public mupen64plus-ui-console
- (package
- (name "mupen64plus-ui-console")
- (version "2.5")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/mupen64plus/mupen64plus-ui-console/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "04qkpd8ic7xsgnqz7spl00wxdygf79m7d1k8rabbygjk5lg6p8z2"))
- (patches (search-patches "mupen64plus-ui-console-notice.patch"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("which" ,which)))
- (inputs
- `(("sdl2" ,sdl2)))
- ;; Mupen64Plus supports a single data directory and a single plugin
- ;; directory in its configuration, yet we need data and plugin files from
- ;; a variety of packages. The best way to deal with this is to install
- ;; all packages from which data and plugin files are needed into one's
- ;; profile, and point the configuration there. Hence, propagate the most
- ;; important packages here to save the user from the bother. The patch
- ;; mupen64plus-ui-console-notice also gives users instructions on what
- ;; they need to do in order to point the configuration to their profile.
- (propagated-inputs
- `(("mupen64plus-core" ,mupen64plus-core)
- ("mupen64plus-audio-sdl" ,mupen64plus-audio-sdl)
- ("mupen64plus-input-sdl" ,mupen64plus-input-sdl)
- ("mupen64plus-rsp-hle" ,mupen64plus-rsp-hle)
- ("mupen64plus-video-glide64" ,mupen64plus-video-glide64)
- ("mupen64plus-video-glide64mk2" ,mupen64plus-video-glide64mk2)
- ("mupen64plus-video-rice" ,mupen64plus-video-rice)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The mupen64plus build system has no configure phase.
- (delete 'configure)
- ;; Makefile is in a subdirectory.
- (add-before
- 'build 'cd-to-project-dir
- (lambda _
- (chdir "projects/unix"))))
- #:make-flags
- (let ((out (assoc-ref %outputs "out"))
- (m64p (assoc-ref %build-inputs "mupen64plus-core")))
- (list "all"
- (string-append "PREFIX=" out)
- (string-append "APIDIR=" m64p "/include/mupen64plus")
- ;; Trailing slash matters here.
- (string-append "COREDIR=" m64p "/lib/")))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://www.mupen64plus.org/")
- (synopsis "Mupen64Plus SDL input plugin")
- (description
- "Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator
-which is capable of accurately playing many games. This package contains the
-command line user interface. Installing this package is the easiest way
-towards a working Mupen64Plus for casual users.")
- (license license:gpl2+)))
-
-(define-public nestopia-ue
- (package
- (name "nestopia-ue")
- (version "1.47")
- (source (origin
- (method url-fetch)
- (uri (string-append
- "https://github.com/rdanbrook/nestopia/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32
- "1dzrrjmvyqks64q5l5pfly80jb6qcsbj5b3dm40fijd5xnpbapci"))
- (modules '((guix build utils)))
- (snippet
- '(begin
- ;; We don't need libretro for the GNU/Linux build.
- (delete-file-recursively "libretro")
- ;; Use system zlib.
- (delete-file-recursively "source/zlib")
- (substitute* "source/core/NstZlib.cpp"
- (("#include \"../zlib/zlib.h\"") "#include <zlib.h>"))))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)))
- (inputs
- `(("ao" ,ao)
- ("glu" ,glu)
- ("gtk+" ,gtk+)
- ("libarchive" ,libarchive)
- ("mesa" ,mesa)
- ("sdl2" ,sdl2)
- ("zlib" ,zlib)))
- (arguments
- '(#:phases
- (modify-phases %standard-phases
- ;; The Nestopia build system consists solely of a Makefile.
- (delete 'configure)
- (add-before 'build 'remove-xdg-desktop-menu-call
- (lambda _
- (substitute* "Makefile"
- (("xdg-desktop-menu install .*") ""))))
- (add-before 'build 'remove-gdkwayland-include
- (lambda _
- (substitute* "source/unix/gtkui/gtkui.h"
- (("#include <gdk/gdkwayland\\.h>") "")))))
- #:make-flags (let ((out (assoc-ref %outputs "out")))
- (list "CC=gcc" "CXX=g++" (string-append "PREFIX=" out)))
- ;; There are no tests.
- #:tests? #f))
- (home-page "http://0ldsk00l.ca/nestopia/")
- (synopsis "Nintendo Entertainment System (NES/Famicom) emulator")
- (description
- "Nestopia UE (Undead Edition) is a fork of the Nintendo Entertainment
-System (NES/Famicom) emulator Nestopia, with enhancements from members of the
-emulation community. It provides highly accurate emulation.")
- (license license:gpl2+)))
-
-(define-public emulation-station
- (let ((commit "646bede3d9ec0acf0ae378415edac136774a66c5"))
- (package
- (name "emulation-station")
- (version "2.0.1")
- (source (origin
- (method git-fetch) ; no tarball available
- (uri (git-reference
- (url "https://github.com/Aloshi/EmulationStation.git")
- (commit commit))) ; no version tag
- (file-name (string-append name "-" version "-checkout"))
- (sha256
- (base32
- "0cm0sq2wri2l9cvab1l0g02za59q7klj0h3p028vr96n6njj4w9v"))))
- (build-system cmake-build-system)
- (arguments
- '(#:tests? #f)) ; no tests
- (inputs
- `(("alsa-lib" ,alsa-lib)
- ("boost" ,boost)
- ("curl" ,curl)
- ("eigin" ,eigen)
- ("freeimage" ,freeimage)
- ("freetype" ,freetype)
- ("mesa" ,mesa)
- ("sdl2" ,sdl2)))
- (synopsis "Video game console emulator front-end")
- (description "EmulationStation provides a graphical front-end to a large
-number of video game console emulators. It features an interface that is
-usable with any game controller that has at least 4 buttons, theming support,
-and a game metadata scraper.")
- (home-page "http://www.emulationstation.org")
- (license license:expat))))
-
(define openttd-engine
(package
(name "openttd-engine")
@@ -3055,39 +2318,6 @@ players.")
(home-page "http://pio.sourceforge.net/")
(license license:gpl2+)))
-(define-public desmume
- (package
- (name "desmume")
- (version "0.9.11")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "mirror://sourceforge/desmume/desmume/"
- version "/desmume-" version ".tar.gz"))
- (sha256
- (base32
- "15l8wdw3q61fniy3h93d84dnm6s4pyadvh95a0j6d580rjk4pcrs"))))
- (build-system gnu-build-system)
- (arguments
- ;; Enable support for WiFi and microphone.
- `(#:configure-flags '("--enable-wifi"
- "--enable-openal")))
- (native-inputs
- `(("pkg-config" ,pkg-config)
- ("intltool" ,intltool)))
- (inputs
- `(("zlib" ,zlib)
- ("sdl" ,sdl)
- ("glib" ,glib)
- ("gtk+" ,gtk+-2)
- ("glu" ,glu)))
- (home-page "http://desmume.org/")
- (synopsis "Nintendo DS emulator")
- (description
- "DeSmuME is an emulator for the Nintendo DS handheld gaming console.")
- (license license:gpl2)))
-
(define-public einstein
(package
(name "einstein")
@@ -3343,155 +2573,6 @@ Red Eclipse provides fast paced and accessible gameplay.")
license:cc-by3.0
license:cc0)))))
-(define-public higan
- (package
- (name "higan")
- (version "106")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "https://gitlab.com/higan/higan/repository/archive.tar.gz?ref=v"
- version))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32 "0y42pra0dxzlbkyzcp3r8a39pji2bj3p9fl40425f60af2igr4rw"))
- (patches (search-patches "higan-remove-march-native-flag.patch"))))
- (build-system gnu-build-system)
- (native-inputs
- `(("pkg-config" ,pkg-config)))
- (inputs
- `(("alsa-lib" ,alsa-lib)
- ("ao" ,ao)
- ("eudev" ,eudev)
- ("gtk+" ,gtk+-2)
- ("gtksourceview-2" ,gtksourceview-2)
- ("libxv" ,libxv)
- ("mesa" ,mesa)
- ("openal" ,openal)
- ("pulseaudio" ,pulseaudio)
- ("sdl" ,sdl)))
- (arguments
- '(#:phases
- (let ((build-phase (assoc-ref %standard-phases 'build))
- (install-phase (assoc-ref %standard-phases 'install)))
- (modify-phases %standard-phases
- ;; The higan build system has no configure phase.
- (delete 'configure)
- (add-before 'build 'chdir-to-higan
- (lambda _
- (chdir "higan")))
- (add-before 'install 'create-/share/applications
- (lambda* (#:key outputs #:allow-other-keys)
- (let ((out (assoc-ref outputs "out")))
- ;; It seems the author forgot to do this in the Makefile.
- (mkdir-p (string-append out "/share/applications")))))
- (add-after 'install 'chdir-to-icarus
- (lambda _
- (chdir "../icarus")))
- (add-after 'chdir-to-icarus 'build-icarus build-phase)
- (add-after 'build-icarus 'install-icarus install-phase)
- (add-after 'install-icarus 'wrap-higan-executable
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (let* ((out (assoc-ref outputs "out"))
- (bin (string-append out "/bin"))
- (higan (string-append bin "/higan"))
- (higan-original (string-append higan "-original"))
- (bash (string-append (assoc-ref inputs "bash")
- "/bin/bash"))
- (coreutils (assoc-ref inputs "coreutils"))
- (mkdir (string-append coreutils "/bin/mkdir"))
- (cp (string-append coreutils "/bin/cp"))
- (cp-r (string-append cp " -r --no-preserve=mode")))
- ;; First, have the executable make sure ~/.local/share/higan
- ;; contains up to date files. Higan insists on looking there
- ;; for these data files.
- (rename-file higan higan-original)
- (with-output-to-file higan
- (lambda ()
- (display
- (string-append
- "#!" bash "\n"
- ;; higan doesn't respect $XDG_DATA_HOME
- mkdir " -p ~/.local/share\n"
- cp-r " " out "/share/higan ~/.local/share\n"
- "exec " higan-original))))
- (chmod higan #o555)
- ;; Second, make sure higan will find icarus in PATH.
- (wrap-program higan
- `("PATH" ":" prefix (,bin))))))))
- #:make-flags
- (list "compiler=g++"
- (string-append "prefix=" (assoc-ref %outputs "out")))
- ;; There is no test suite.
- #:tests? #f))
- (home-page "http://byuu.org/emulation/higan/")
- (synopsis "Nintendo multi-system emulator")
- (description
- "higan (formerly bsnes) is an emulator for multiple Nintendo video game
-consoles, including the Nintendo Entertainment System (NES/Famicom), Super
-Nintendo Entertainment System (SNES/Super Famicom), Game Boy, Game Boy
-Color (GBC), and Game Boy Advance (GBA). It also supports the subsystems
-Super Game Boy, BS-X Satellaview, and Sufami Turbo.")
- ;; As noted in these files among more:
- ;; - icarus/icarus.cpp
- ;; - higan/emulator/emulator.hpp
- (license license:gpl3)))
-
-(define-public mgba
- (package
- (name "mgba")
- (version "0.6.1")
- (source (origin
- (method url-fetch)
- (uri (string-append "https://github.com/mgba-emu/mgba/archive/"
- version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32
- "0xmq1q1j71hnpd49wm91cqq8w5zdhb921cm17jchp4qjmaqgwy3w"))
- (modules '((guix build utils)))
- (snippet
- ;; Make sure we don't use the bundled software.
- '(for-each
- (lambda (subdir)
- (let ((lib-subdir (string-append "src/third-party/" subdir)))
- (delete-file-recursively lib-subdir)))
- '("libpng" "lzma" "sqlite3" "zlib")))))
- (build-system cmake-build-system)
- (arguments
- `(#:tests? #f ;no "test" target
- #:configure-flags
- (list "-DUSE_LZMA=OFF" ;do not use bundled LZMA
- "-DUSE_LIBZIP=OFF" ;use "zlib" instead
- (string-append "-DCMAKE_INSTALL_LIBDIR="
- (assoc-ref %outputs "out") "/lib"))))
- (native-inputs `(("pkg-config" ,pkg-config)))
- (inputs `(("ffmpeg" ,ffmpeg)
- ("imagemagick" ,imagemagick)
- ("libedit" ,libedit)
- ("libepoxy" ,libepoxy)
- ("libpng" ,libpng)
- ("mesa" ,mesa)
- ("minizip" ,minizip)
- ("ncurses" ,ncurses)
- ("qtbase" ,qtbase)
- ("qtmultimedia" ,qtmultimedia)
- ("qttools" ,qttools)
- ("sdl2" ,sdl2)
- ("sqlite" ,sqlite)
- ("zlib" ,zlib)))
- (home-page "https://mgba.io")
- (synopsis "Game Boy Advance emulator")
- (description
- "mGBA is an emulator for running Game Boy Advance games. It aims to be
-faster and more accurate than many existing Game Boy Advance emulators, as
-well as adding features that other emulators lack. It also supports Game Boy
-and Game Boy Color games.")
- ;; Code is mainly MPL 2.0. "blip_buf.c" is LGPL 2.1+ and "inih.c" is
- ;; BSD-3.
- (license (list license:mpl2.0 license:lgpl2.1+ license:bsd-3))))
-
(define-public grue-hunter
(package
(name "grue-hunter")