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authorVitaliy Shatrov <D0dyBo0D0dyBo0@protonmail.com>2020-08-25 18:26:38 +0700
committerNicolas Goaziou <mail@nicolasgoaziou.fr>2020-11-04 15:15:47 +0100
commit95024494f31c3176bcd2238662e7b7868acc2882 (patch)
tree634c55074ed9eb6342e147854cf9f215be2a3f43 /gnu/packages/patches/bsd-games-null-check.patch
parentdd2330a89bb4e8c149916916ecc4cc669f733ee8 (diff)
gnu: Add bsd-games.
* gnu/packages/games.scm (bsd-games): New variable. New patches, taken from Arch and Debian: * gnu/packages/patches/bsd-games-2.17-64bit.patch * gnu/packages/patches/bsd-games-bad-ntohl-cast.patch * gnu/packages/patches/bsd-games-gamescreen.h.patch * gnu/packages/patches/bsd-games-getline.patch * gnu/packages/patches/bsd-games-null-check.patch * gnu/packages/patches/bsd-games-number.c-and-test.patch * gnu/packages/patches/bsd-games-prevent-name-collisions.patch * gnu/packages/patches/bsd-games-stdio.h.patch New patches with our customizations (configure-config built after Arch's): * gnu/packages/patches/bsd-games-add-configure-config.patch * gnu/packages/patches/bsd-games-add-wrapper.patch * gnu/packages/patches/bsd-games-dont-install-empty-files.patch Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Diffstat (limited to 'gnu/packages/patches/bsd-games-null-check.patch')
-rw-r--r--gnu/packages/patches/bsd-games-null-check.patch24
1 files changed, 24 insertions, 0 deletions
diff --git a/gnu/packages/patches/bsd-games-null-check.patch b/gnu/packages/patches/bsd-games-null-check.patch
new file mode 100644
index 0000000000..ba977c95bf
--- /dev/null
+++ b/gnu/packages/patches/bsd-games-null-check.patch
@@ -0,0 +1,24 @@
+diff --git a/hunt/hunt/hunt.c b/hunt/hunt/hunt.c
+index 11f4c44..28321bc 100644
+--- a/hunt/hunt/hunt.c
++++ b/hunt/hunt/hunt.c
+@@ -394,7 +394,8 @@ broadcast_vec(s, vector)
+
+ vec_cnt = 0;
+ for (ip = ifp; ip; ip = ip->ifa_next)
+- if ((ip->ifa_addr->sa_family == AF_INET) &&
++ if (ip->ifa_addr &&
++ (ip->ifa_addr->sa_family == AF_INET) &&
+ (ip->ifa_flags & IFF_BROADCAST))
+ vec_cnt++;
+
+@@ -405,7 +406,8 @@ broadcast_vec(s, vector)
+
+ vec_cnt = 0;
+ for (ip = ifp; ip; ip = ip->ifa_next)
+- if ((ip->ifa_addr->sa_family == AF_INET) &&
++ if (ip->ifa_addr &&
++ (ip->ifa_addr->sa_family == AF_INET) &&
+ (ip->ifa_flags & IFF_BROADCAST))
+ memcpy(&(*vector)[vec_cnt++], ip->ifa_broadaddr,
+ sizeof(struct sockaddr_in));