diff options
author | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2020-01-24 22:47:22 +0100 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2020-01-24 22:48:49 +0100 |
commit | 049bdae52795f01030cb99d6fb271dc4b4ce9a7d (patch) | |
tree | e3f856961d9a5b27d10e0602f593fbcc4eb36588 /gnu | |
parent | b8088be058e572818d00a538da2970e24880af69 (diff) |
gnu: ode: Disable tests.
* gnu/packages/game-development.scm (ode): Tests are failing or other systems
than x86_64, so we disable them.
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/game-development.scm | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index ee8dea23b5..72637a7929 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1998,7 +1998,8 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.") #t)))) (build-system cmake-build-system) (arguments - `(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON") + `(#:tests? #f ;tests fail on all systems but x86_64 + #:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON") #:phases (modify-phases %standard-phases (add-after 'unpack 'unbundle-libccd |