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-rw-r--r--gnu/packages/vulkan.scm51
1 files changed, 51 insertions, 0 deletions
diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm
index d5f5be6816..2e640f502c 100644
--- a/gnu/packages/vulkan.scm
+++ b/gnu/packages/vulkan.scm
@@ -102,6 +102,57 @@ SPIR-V modules. The project includes an assembler, binary module
parser,disassembler, validator, and optimizer for SPIR-V.")
(license license:asl2.0)))
+(define-public spirv-cross
+ (package
+ (name "spirv-cross")
+ (version "2020-05-19")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/KhronosGroup/SPIRV-Cross")
+ (commit version)))
+ (sha256
+ (base32 "0zyijp9zx9wbd4i5lwjap7n793iz6yjkf27la60dsffxl75yy9pd"))
+ (file-name (git-file-name name version))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:configure-flags
+ (list "-DSPIRV_CROSS_SHARED=YES")
+ ;; FIXME: The following tests fail:
+ ;; 15 - spirv-cross-test-opt
+ ;; 16 - spirv-cross-test-metal-opt
+ ;; 17 - spirv-cross-test-hlsl-opt
+ #:tests? #f
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'fix-tests-to-find-deps
+ (lambda* (#:key inputs #:allow-other-keys)
+ (substitute* "CMakeLists.txt"
+ (("\\$\\{CMAKE_(.*)_DIR\\}/external/glslang(.*)/bin")
+ (string-append (assoc-ref inputs "glslang") "/bin")))
+ (substitute* "CMakeLists.txt"
+ (("\\$\\{CMAKE_(.*)_DIR\\}/external/spirv-tools(.*)/bin")
+ (string-append (assoc-ref inputs "spirv-tools") "/bin")))
+ #t)))))
+ (inputs
+ `(("glslang" ,glslang)
+ ("spirv-headers" ,spirv-headers)
+ ("spirv-tools" ,spirv-tools)))
+ (native-inputs `(("python" ,python)))
+ (home-page "https://github.com/KhronosGroup/SPIRV-Cross")
+ (synopsis "Parser for and converter of SPIR-V to other shader languages")
+ (description
+ "SPIRV-Cross tries hard to emit readable and clean output from the
+SPIR-V. The goal is to emit GLSL or MSL that looks like it was written by
+a human and not awkward IR/assembly-like code.
+
+NOTE: Individual features are expected to be mostly complete, but it is
+possible that certain obscure GLSL features are not yet supported. However,
+most missing features are expected to be ``trivial'' improvements at this
+stage.")
+ (license license:asl2.0)))
+
(define-public glslang
(package
(name "glslang")