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-rw-r--r--gnu/packages/game-development.scm293
1 files changed, 146 insertions, 147 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 4377654f8f..04f2b061fc 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -48,6 +48,7 @@
#:use-module (ice-9 match)
#:use-module ((guix licenses) #:prefix license:)
#:use-module (guix packages)
+ #:use-module (guix gexp)
#:use-module (guix download)
#:use-module (guix git-download)
#:use-module (guix svn-download)
@@ -1352,156 +1353,154 @@ are only used to bootstrap it.")
(name "renpy")
(build-system python-build-system)
(arguments
- `(#:tests? #f ; see python-renpy
- #:modules ((srfi srfi-1)
+ (list
+ #:tests? #f ; see python-renpy
+ #:modules '((srfi srfi-1)
(guix build python-build-system)
(guix build utils))
- #:imported-modules ((srfi srfi-1) ,@%python-build-system-modules)
- #:phases
- (modify-phases %standard-phases
- (add-after 'unpack 'fix-commands
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (substitute* "launcher/game/choose_directory.rpy"
- (("/usr/bin/python")
- (search-input-file inputs "/bin/python3")))
- (substitute* "launcher/game/front_page.rpy"
- (("xdg-open")
- (search-input-file inputs "/bin/xdg-open")))
- (substitute* "launcher/game/project.rpy"
- (("cmd = \\[ executable, \"-EO\", sys.argv\\[0\\] \\]")
- (string-append "cmd = [ \"" (assoc-ref outputs "out")
- "/bin/renpy\" ]"))
- ;; Projects are still created in the usual style, so we need
- ;; to adjust the path.
- (("cmd.append\\(self.path\\)")
- "cmd.append(self.path + \"/game\")"))))
- (add-after 'unpack 'drop-game-from-paths
- (lambda _
- (substitute* (list "launcher/game/gui7.rpy"
- "launcher/game/gui7/images.py")
- ((", \"game\",") ","))
- #t))
- (add-before 'build 'start-xserver
- (lambda* (#:key inputs native-inputs #:allow-other-keys)
- (let ((Xvfb (search-input-file (or native-inputs inputs)
- "/bin/Xvfb")))
- (setenv "HOME" (getcwd))
- (system (format #f "~a :1 &" Xvfb))
- (setenv "DISPLAY" ":1"))))
- (replace 'build
- (lambda _
- (invoke "python" "renpy.py" "launcher" "quit")
- (invoke "python" "renpy.py" "the_question" "quit")
- (invoke "python" "renpy.py" "tutorial" "quit")))
- (replace 'install
- (lambda* (#:key inputs outputs #:allow-other-keys)
- ;; Here we install our custom renpy program.
- ;; After finishing this step, "out" will have the following:
- ;; |-- bin/renpy
- ;; `-- share/renpy ; i.e. path_to_renpy_base()
- ;; |-- common
- ;; `-- gui
- ;;
- ;; Note that common shares the source files that would be installed
- ;; by python-renpy (which are instead deleted from that package),
- ;; but also contains their byte-compiled versions.
- ;; On other systems, renpy_base would point to site-packages or
- ;; even somewhere in /opt.
- ;; The former approach is not as straightforward as it seems
- ;; -- it causes renpy to load files twice for some weird reason --
- ;; and the latter is impossible on Guix. Hence the detour through
- ;; share/renpy and the custom renpy program.
- ;;
- ;; As a convention, other games should be installed as
- ;; subdirectories of share/renpy in their respective outputs as
- ;; well. This differs from the traditional layout, which is
- ;; roughly the following:
- ;; `-- Super Awesome Game
- ;; |-- game ; <- the folder we actually want
- ;; |-- lib ; compiled renpy module and dependencies
- ;; |-- renpy ; yet another copy of Ren'py's code
- ;; | |-- common ; the common folder from above
- ;; | `-- ... ; Python code (source + compiled)
- ;; |-- Super Awesome Game.py
- ;; `-- Super Awesome Game.sh
- (let* ((out (assoc-ref outputs "out"))
- (bin/renpy (string-append out "/bin/renpy")))
- (copy-recursively "renpy/common"
- (string-append out "/share/renpy/common"))
- (copy-recursively "gui"
- (string-append out "/share/renpy/gui"))
-
- (mkdir-p (string-append out "/bin"))
- (copy-file (assoc-ref inputs "renpy.in") bin/renpy)
- (substitute* bin/renpy
- (("@PYTHON@") (search-input-file inputs "bin/python3"))
- (("@RENPY_BASE@") (string-append out "/share/renpy")))
- (chmod bin/renpy #o755))))
-
- (add-after 'install 'install-games
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (define renpy (assoc-ref outputs "out"))
- ;; TODO: We should offer a renpy-build-system to make the
- ;; installation of Ren'py games easier.
- (define* (install-renpy-game #:key output game name (renpy renpy)
- #:allow-other-keys)
- (let* ((name (or name (basename game)))
- (launcher (string-append output "/bin/renpy-" name))
- (share (string-append output "/share/renpy/" name)))
- (copy-recursively (string-append game "/game") share)
- (mkdir-p (string-append output "/bin"))
- (with-output-to-file launcher
- (lambda ()
- (format #t
- "#!~a~%~a ~a \"$@\""
- (search-input-file inputs "/bin/bash")
- (string-append renpy "/bin/renpy")
- share)))
- (chmod launcher #o755)))
-
- (install-renpy-game #:output (assoc-ref outputs "out")
- #:game "launcher")
-
- (install-renpy-game #:output (assoc-ref outputs "the-question")
- #:game "the_question"
- #:name "the-question")
-
- (install-renpy-game #:output (assoc-ref outputs "tutorial")
- #:game "tutorial")))
- (replace 'wrap
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (let ((out (assoc-ref outputs "out"))
- (site (string-append "/lib/python"
- (python-version
- (assoc-ref inputs "python"))
- "/site-packages")))
- (wrap-program (string-append out "/bin/renpy")
- `("GUIX_PYTHONPATH" =
- (,@(delete-duplicates
- (map
- (lambda (store-path)
- (string-append store-path site))
- (cons (assoc-ref outputs "out")
- (map cdr
- (filter
- (lambda (input)
- (string-prefix? "python" (car input)))
- inputs))))))))))))))
- (inputs
- `(("bash-minimal" ,bash-minimal)
- ("renpy.in" ,(search-auxiliary-file "renpy/renpy.in"))
- ("python-pefile" ,python-pefile)
- ("python-requests" ,python-requests)
- ("python-renpy" ,python-renpy)
- ("python:tk" ,python "tk")
- ("python-six" ,python-six)
- ("python" ,python) ; for ‘fix-commands’ and ‘wrap’
- ("xdg-utils" ,xdg-utils)))
+ #:imported-modules `((srfi srfi-1) ,@%python-build-system-modules)
+ #:phases
+ #~(modify-phases %standard-phases
+ (add-after 'unpack 'fix-commands
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (substitute* "launcher/game/choose_directory.rpy"
+ (("/usr/bin/python")
+ (search-input-file inputs "/bin/python3")))
+ (substitute* "launcher/game/front_page.rpy"
+ (("xdg-open")
+ (search-input-file inputs "/bin/xdg-open")))
+ (substitute* "launcher/game/project.rpy"
+ (("cmd = \\[ executable, \"-EO\", sys.argv\\[0\\] \\]")
+ (string-append "cmd = [ \"" (assoc-ref outputs "out")
+ "/bin/renpy\" ]"))
+ ;; Projects are still created in the usual style, so we need
+ ;; to adjust the path.
+ (("cmd.append\\(self.path\\)")
+ "cmd.append(self.path + \"/game\")"))))
+ (add-after 'unpack 'drop-game-from-paths
+ (lambda _
+ (substitute* (list "launcher/game/gui7.rpy"
+ "launcher/game/gui7/images.py")
+ ((", \"game\",") ","))
+ #t))
+ (add-before 'build 'start-xserver
+ (lambda* (#:key inputs native-inputs #:allow-other-keys)
+ (let ((Xvfb (search-input-file (or native-inputs inputs)
+ "/bin/Xvfb")))
+ (setenv "HOME" (getcwd))
+ (system (format #f "~a :1 &" Xvfb))
+ (setenv "DISPLAY" ":1"))))
+ (replace 'build
+ (lambda _
+ (invoke "python" "renpy.py" "launcher" "quit")
+ (invoke "python" "renpy.py" "the_question" "quit")
+ (invoke "python" "renpy.py" "tutorial" "quit")))
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ ;; Here we install our custom renpy program.
+ ;; After finishing this step, "out" will have the following:
+ ;; |-- bin/renpy
+ ;; `-- share/renpy ; i.e. path_to_renpy_base()
+ ;; |-- common
+ ;; `-- gui
+ ;;
+ ;; Note that common shares the source files that would be installed
+ ;; by python2-renpy (which are instead deleted from that package),
+ ;; but also contains their byte-compiled versions.
+ ;; On other systems, renpy_base would point to site-packages or
+ ;; even somewhere in /opt.
+ ;; The former approach is not as straightforward as it seems
+ ;; -- it causes renpy to load files twice for some weird reason --
+ ;; and the latter is impossible on Guix. Hence the detour through
+ ;; share/renpy and the custom renpy program.
+ ;;
+ ;; As a convention, other games should be installed as
+ ;; subdirectories of share/renpy in their respective outputs as
+ ;; well. This differs from the traditional layout, which is
+ ;; roughly the following:
+ ;; `-- Super Awesome Game
+ ;; |-- game ; <- the folder we actually want
+ ;; |-- lib ; compiled renpy module and dependencies
+ ;; |-- renpy ; yet another copy of Ren'py's code
+ ;; | |-- common ; the common folder from above
+ ;; | `-- ... ; Python code (source + compiled)
+ ;; |-- Super Awesome Game.py
+ ;; `-- Super Awesome Game.sh
+ (let* ((out (assoc-ref outputs "out"))
+ (bin/renpy (string-append out "/bin/renpy")))
+ (copy-recursively "renpy/common"
+ (string-append out "/share/renpy/common"))
+ (copy-recursively "gui"
+ (string-append out "/share/renpy/gui"))
+
+ (mkdir-p (string-append out "/bin"))
+ (copy-file #$(local-file (search-auxiliary-file "renpy/renpy.in"))
+ bin/renpy)
+ (substitute* bin/renpy
+ (("@PYTHON@") (search-input-file inputs "bin/python3"))
+ (("@RENPY_BASE@") (string-append out "/share/renpy")))
+ (chmod bin/renpy #o755))))
+
+ (add-after 'install 'install-games
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (define renpy (assoc-ref outputs "out"))
+ ;; TODO: We should offer a renpy-build-system to make the
+ ;; installation of Ren'py games easier.
+ (define* (install-renpy-game #:key output game name (renpy renpy)
+ #:allow-other-keys)
+ (let* ((name (or name (basename game)))
+ (launcher (string-append output "/bin/renpy-" name))
+ (share (string-append output "/share/renpy/" name)))
+ (copy-recursively (string-append game "/game") share)
+ (mkdir-p (string-append output "/bin"))
+ (with-output-to-file launcher
+ (lambda ()
+ (format #t
+ "#!~a~%~a ~a \"$@\""
+ (search-input-file inputs "/bin/bash")
+ (string-append renpy "/bin/renpy")
+ share)))
+ (chmod launcher #o755)))
+
+ (install-renpy-game #:output (assoc-ref outputs "out")
+ #:game "launcher")
+
+ (install-renpy-game #:output (assoc-ref outputs "the-question")
+ #:game "the_question"
+ #:name "the-question")
+
+ (install-renpy-game #:output (assoc-ref outputs "tutorial")
+ #:game "tutorial")))
+ (replace 'wrap
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let ((out (assoc-ref outputs "out"))
+ (site (string-append "/lib/python"
+ (python-version
+ (assoc-ref inputs "python"))
+ "/site-packages")))
+ (wrap-program (string-append out "/bin/renpy")
+ `("GUIX_PYTHONPATH" =
+ (,@(delete-duplicates
+ (map
+ (lambda (store-path)
+ (string-append store-path site))
+ (cons (assoc-ref outputs "out")
+ (map cdr
+ (filter
+ (lambda (input)
+ (string-prefix? "python" (car input)))
+ inputs))))))))))))))
+ (inputs (list bash-minimal
+ python
+ python-pefile
+ python-requests
+ python-renpy
+ python-six
+ `(,python "tk")
+ xdg-utils))
(propagated-inputs '())
- (native-inputs
- (list xorg-server-for-tests))
- (outputs
- (list "out" "tutorial" "the-question"))
+ (native-inputs (list xorg-server-for-tests))
+ (outputs (list "out" "tutorial" "the-question"))
(home-page "https://www.renpy.org/")
(synopsis "Visual Novel Engine")
(description "Ren'Py is a visual novel engine that helps you use words,