Age | Commit message (Collapse) | Author |
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* gnu/packages/game-development.scm (ode): Update to 0.16.3.
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* gnu/packages/game-development.scm (python-pygame)[description]: Join
sentences describing functionality. Capitalize “Python”.
Cut down the marketing talk.
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* gnu/packages/game-development.scm (python-pygame)[arguments]: Convert
to list of G-Expressions.
[inputs]: Drop labels.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (python-pygame): Update to 2.1.2.
[arguments]<#:phases>: Add ‘fix-build-config’ and ‘fix-sdl2-headers’.
[inputs]: Remove “sdl”, “sdl-image”, “sdl-mixer”, “sdl-ttf”, and “sdl-gfx”.
Add “sdl2”, “sdl2-image”, “sdl2-mixer”, “sdl2-ttf”, and “sdl2-gfx”.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/video.scm (ffmpeg): Alias to FFMPEG-5.
(mlt-6)[inpust]: Replace "ffmpeg" with FFMPEG-4.
(transcode, libquicktime, ffmpegthumbnailer, mplayer, obs,
simplescreenrecorder, handbrake, ffms2, libopenshot, wlstream)[inputs]: Change
from FFMPEG to FFMPEG-4.
* gnu/packages/arcan.scm (arcan)[inputs]: Likewise.
* gnu/packages/astronomy.scm (stackistry, libskry)[inputs]: Likewise.
* gnu/packages/audio.scm (aubio, bs1770gain)[inputs]: Likewise.
* gnu/packages/education.scm (openboard)[inputs]: Likewise.
* gnu/packages/emulators.scm (dolphin-emu, retroarch, pcsxr, ppsspp)[inputs]:
Likewise.
* gnu/packages/game-development.scm (warsow-qfusion)[inputs]: Likewise.
* gnu/packages/games.scm (oshu, hedgewars)[inputs]: Likewise.
* gnu/packages/gnunet.scm (libextractor)[inputs]: Likewise.
* gnu/packages/graphics.scm (openscenegraph)[inputs]: Likewise.
* gnu/packages/image-processing.scm (opencv, paraview-5.9)[inputs]: Likewise.
* gnu/packages/julia-jll.scm (julia-ffmpeg-jll)[inputs]: Likewise.
* gnu/packages/kde-multimedia.scm (kid3)[inputs]: Likewise.
* gnu/packages/kodi.scm (kodi)[inputs]: Likewise.
* gnu/packages/linphone.scm (mediastreamer2)[inputs]: Likewise.
* gnu/packages/linux.scm (pipewire)[inputs]: Likewise.
(pipewire-0.3)[inputs]: Replace "ffmpeg" with FFMPEG.
* gnu/packages/mp3.scm (chromaprint)[inputs]: Change from FFMPEG to FFMPEG-4.
* gnu/packages/music.scm (musikcube)[inputs]: Likewise.
* gnu/packages/rdesktop.scm (freerdp)[inputs]: Likewise.
* gnu/packages/qt.scm (qtwebengine-5)[inputs]: Likewise.
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* gnu/packages/game-development.scm (csfml): New variable.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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* gnu/packages/game-development.scm (mygui): Update to 3.4.1.
(mygui-gl): Use PACKAGE/INHERIT. Don't duplicate version field.
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* gnu/packages/game-development.scm (gzochi)[inputs]: Add GMP.
[native-inputs]: Remove label while at it.
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* gnu/packages/game-development.scm (chipmunk)[arguments]: Use gexps.
Signed-off-by: Efraim Flashner <efraim@flashner.co.il>
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* gnu/packages/game-development.scm (chipmunk)[source]: Don't include
the <sys/sysctl.h> header. It has been removed in glibc since 2.32.
Signed-off-by: Efraim Flashner <efraim@flashner.co.il>
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* gnu/packages/game-development.scm (slade): Update to 3.2.1.
[arguments]: Use G-expressions.
[phases]: Remove reset-slade.pk3-timestamp phase.
[inputs]: Remove input labels. Add lua and mpg123. Replace wxwidgets-3.1
with wxwidgets.
Signed-off-by: Efraim Flashner <efraim@flashner.co.il>
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* gnu/packages/game-development.scm (surgescript): Update to 0.5.6.1.
[arguments]: Drop #:configure-flags as the build script was fixed upstream.
Signed-off-by: Christopher Baines <mail@cbaines.net>
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* gnu/packages/game-development.scm (guile-chickadee): Update to 0.9.0.
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* gnu/packages/game-development.scm (tsukundere): Update to 0.4.3.
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* gnu/packages/game-development.scm (libresprite)[arguments]
<#:configure-flags>: Add “-DWITH_DESKTOP_INTEGRATION=1”.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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* gnu/packages/game-development.scm (dds): New variable.
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* gnu/packages/game-development.scm (python-renpy): Update to 8.0.3.
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* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0-for-renpy-8.0.3.
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Fixes <https://issues.guix.gnu.org/55026>.
* gnu/packages/mono.scm: Delete file.
* gnu/packages/patches/mono-mdoc-timestamping.patch: Likewise.
* gnu/local.mk (GNU_SYSTEM_MODULES): De-register module file.
(dist_patch_DATA): Re-register patch file.
* gnu/packages/game-development.scm (fna): Delete variable.
* gnu/packages/gl.scm (mojoshader-cs): Likewise.
* gnu/packages/sdl.scm (sdl2-cs): Likewise.
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* gnu/packages/game-development.scm (tiled): Update to 1.8.6.
[source]: Modify git URL to use the official 'mapeditor/tiled' repository for
which 'bjorn/tiled' was a permanent redirect.
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* gnu/packages/python-xyz.scm (scons, scons-python2): Move from here ...
* gnu/packages/build-tools.scm (scons, scons-python2): ... to here.
* gnu/packages/direct-connect.scm, gnu/packages/disk.scm,
gnu/packages/game-development.scm, gnu/packages/gps.scm,
gnu/packages/image.scm, gnu/packages/installers.scm, gnu/packages/web.scm,
gnu/packages/xdisorg.scm: Adjust module imports accordingly.
* guix/build-system/scons.scm (default-scons): Likewise.
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* gnu/packages/game-development.scm (ioquake3): Update to 1.3.6-2.29b0cc3.
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* gnu/packages/game-development.scm (ioquake3)[arguments]: Use CC-FOR-TARGET.
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* gnu/packages/game-development.scm (ioquake3)[arguments]:
Honour #:make-flags in the 'install phase.
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* gnu/packages/game-development.scm (ioquake3)[arguments]:
Rewrite as G-expressions.
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* gnu/packages/game-development.scm (ioquake3)[inputs]:
Remove input labels.
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Also do some (trivial) editing where appropriate.
* gnu/packages/bioconductor.scm (r-anaquin, r-rcppnumerical)
[description]: Remove superfluous ‘open source’.
* gnu/packages/debian.scm (apt-mirror)[description]: Likewise.
Add @acronym{}. Drop obscure Ubuntu for famous Trisquel. Reorder.
* gnu/packages/documentation.scm (scrollkeeper)[description]:
Remove superfluous ‘open systems’. Keep ‘Open Source’ in standard name.
* gnu/packages/engineering.scm (freecad, cura-engine)[description]:
Remove superfluous ‘open source’ and excessive puffery.
* gnu/packages/firmware.scm (make-opensbi-package)
[synopsis]: Remove ‘Open Source’. Use @acronym{}.
[description]: Fix first sentence to follow guidelines. Use @acronym{}.
* gnu/packages/game-development.scm (ioquake3, recastnavigation):
[description]: Remove ‘open source’.
* gnu/packages/graphics.scm (skia)[description]: Likewise.
* gnu/packages/lisp-xyz.scm (sbcl-s-sysdeps)[description]: Likewise.
* gnu/packages/machine-learning.scm (onnx)[description]: Likewise.
Use @acronym{}.
* gnu/packages/ocaml.scm (ocaml-cudf)[description]: Likewise.
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* gnu/packages/game-development.scm (dhewm3)[inputs]:
Remove input labels.
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* gnu/packages/game-development.scm (dhewm3): Update to 1.5.2.
[arguments]: Don't explicitly return #t from phases.
[inputs]: Remove libjpeg-turbo, libogg, and libvorbis.
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* gnu/packages/game-development.scm (box2d)[source](snippet): Delete doctest,
and adjust accordingly.
[native-inputs]: Add DOCTEST.
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Fixes <https://issues.guix.gnu.org/57048>.
* gnu/packages/game-development.scm (tiled)[arguments]:
Use 'search-input-file' to locate 'lrelease'.
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Automated with:
git grep -l qttools | xargs sed 's/\bqttools\b/\0-5/g' -i
git checkout NEWS
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Automated via the following commands:
git grep -l '\bqtdeclarative\b' | xargs sed -E 's/qtdeclarative/\0-5/g' -i
git checkout NEWS
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This is in preparation of the qtsvg update to version 6.
This change was automated via the following command:
git grep -l '\bqtsvg\b' | xargs sed 's/qtsvg/qtsvg-5/g' -i
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Without these fonts, the launcher will fail to launch.
* gnu/packages/game-development.scm (renpy)[install]: Also recursively copy
sdk-fonts.
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* gnu/packages/game-development.scm (python-renpy): Update to 8.0.0.
[source]: Revert back to url-fetch. Also patch module/setup.py to not refer
to missing sources.
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* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0-for-renpy-8.0.0.
[source]: Revert to url-fetch.
Also add back the snippet to remove generated sources.
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* gnu/packages/game-development.scm (renpy)[arguments]: Change to list of
G-Expressions.
[inputs]: Drop labels.
[native-inputs, outputs]: Squash to single line.
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* gnu/packages/aux-files/renpy/renpy.in (__renpy_files, path_to_gamedir):
New procedures.
* gnu/packages/game-development.scm (python-renpy): Update to
7.99.99-0-3e854bc.
(renpy): Likewise.
[inputs]: Add python-pefile, python-requests and python-six.
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* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0-0-1705c6e.
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This partially reverts commit 9f1bd63fb5b6916f07d454ffde27cd3a66c95bb5.
Note, that with this patch renpy fails to build due to incompatibilities with
Python 3.
* gnu/packages/game-development.scm (renpy): Split into ‘python-renpy’ for the
python modules and ‘renpy’ for the games and binaries.
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* gnu/packages/game-development.scm (python2-pygame-sdl2): Delete variable.
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* gnu/packages/game-development.scm (python2-pygame): Delete variable.
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* gnu/packages/game-development.scm (renpy)[python]: Delete argument.
[phases]: Delete trailing #t.
[propagated-inputs]: Update the inputs to their Python 3 counterparts.
[native-inputs]: Likewise.
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* gnu/packages/game-development.scm (python2-tmx): Delete variable.
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* gnu/packages/game-development.scm (libtcod): Remove trailing boolean.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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* gnu/packages/game-development.scm (tiled): Update to 1.8.1.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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* gnu/packages/game-development.scm (python2-renpy): Update to 7.4.11.
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* gnu/packages/game-development.scm (python2-pygame-sdl2): Update to renpy
version 7.4.11.
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* gnu/packages/aux-files/renpy/renpy.in: New file.
* gnu/packages/game-development.scm (renpy)[install]: Use renpy.in with
substitute*.
* Makefile.am (AUX_FILES): Add it here.
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