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2021-08-04gnu: python2-renpy: Update to 7.4.8.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy): Update to 7.4.8.
2021-08-04gnu: python-pygame-sdl2: Update to renpy-version 7.4.8.Leo Prikler
* gnu/packages/game-development.scm (python-pygame-sdl2): Update to renpy-version 7.4.8.
2021-08-04gnu: Add instead.Dmitry Polyakov
* gnu/packages/game-development.scm (instead): New variable. * gnu/packages/patches/instead-use-games-path.patch: New file. * gnu/local.mk (dist_patch_DATA): Register it here.
2021-07-15gnu: Add python-pygame-sdl2.Leo Prikler
* gnu/packages/game-development.scm (python-pygame-sdl2): New variable. Reuse package definition from previous python2-pygame-sdl2, with the following additions: [source]: Also drop “gen3” in snippet. [arguments]: Drop #:python. [native-inputs]: Use ‘python-cython’ instead of ‘python2-cython’. (python2-pygame-sdl2): Define in terms of python-pygame-sdl2.
2021-07-15gnu: renpy: Correct inputs.Leo Prikler
* gnu/packages/game-development.scm (renpy)[#:modules]: Add SRFI-1. [#:imported-modules]: Likewise. [#:phases]<fix-commands>: Search for ‘python2’ and ‘xdg-open’ in inputs. <start-xserver>: Search for ‘xorg-server’ in native-inputs. <install>: Search for ‘python2’ in inputs. <wrap>: Search for python dependencies in inputs. [inputs]: Add python2, drop python2-pygame (already propagated by python2-renpy). Move xorg-server from here… [native-inputs]: … to here. [propagated-inputs]: Empty.
2021-07-15gnu: python2-renpy: Correct inputs.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy)[#:phases]<fix-commands>: Search for ‘xdg-open’ in inputs. <set-build-vars>: Search for ‘cython’ in native-inputs. [native-inputs]: Move ‘xdg-utils’ from here… [inputs]: … to here.
2021-07-15gnu: python2-renpy: Update description.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy)[description]: Mention, that it's only used for bootstrapping renpy.
2021-07-15gnu: python2-renpy: Drop unused Ren'py sources.Leo Prikler
These sources are written in Ren'py (the language) and thus not particularly useful before renpy itself is built. In particular, they serve no purpose when installed without prior compilation. * gnu/packages/game-development.scm (python2-renpy)[#:phases]<install>: Drop installed "common" folder. (renpy)[#:phases]<install>: Adjust comment accordingly.
2021-07-02gnu: tsukundere: Update to 0.3.2.Leo Prikler
* gnu/packages/game-development.scm (tsukundere): Update to 0.3.2.
2021-07-02gnu: renpy: Update to 7.4.6.Leo Prikler
* gnu/packages/game-development.scm (python2-pygame-sdl2): Update to renpy-version 7.4.6. (python2-renpy): Update to version 7.4.6.
2021-06-22gnu: Add box2d.Efraim Flashner
* gnu/packages/game-development.scm (box2d): New variable.
2021-06-14gnu: Rename qtbase to qtbase-5.Maxim Cournoyer
This change was automated via the following command: $ git ls-files | xargs sed -i 's/,qtbase)/,qtbase-5)/g' $ git ls-files | xargs sed -i 's/inherit qtbase)/inherit qtbase-5)/g' $ git ls-files | xargs sed -i 's/package-version qtbase)/package-version qtbase-5)/g' $ git checkout etc # to clear some spurious changes This is done so the qtbase package can be upgraded to version 6 in the following commit.
2021-06-10gnu: tsukundere: Update to 0.3.1.Leo Prikler
* gnu/packages/game-development.scm (tsukundere): Update to 0.3.1. [native-inputs]: Add gettext.
2021-06-08gnu: renpy: Update to 7.4.5.Leo Prikler
* gnu/packages/game-development.scm (python2-pygame-sdl2): Bump renpy-version. (python2-renpy): Update to 7.4.5.
2021-05-23gnu: ois: Update to 1.5.1.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (ois): Update to 1.5.1.
2021-05-17gnu: tsukundere: Update to 0.3.0.Leo Prikler
* gnu/packages/game-development.scm (tsukundere): Update to 0.3.0. [patch-command]: Patch path to guile. Construct load paths directly from inputs. [propagated-inputs]: Remove. [inputs]: Add guile and guile-sdl2.
2021-05-15gnu: guile-chickadee: Update to 0.7.0.Leo Prikler
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.7.0.
2021-05-09gnu: python-sge: Update to 2.0.post0.Kei Kebreau
* gnu/packages/game-development.scm (python-sge): Update to 2.0.post0.
2021-04-19gnu: entt: Update to 3.7.1.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (entt): Update to 3.7.1.
2021-04-12gnu: renpy: Update to 7.4.4.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy): Update to 7.4.4. (python2-pygame-sdl2)[renpy-version]: Likewise.
2021-04-07gnu: tiled: Update to 1.5.0.David Thompson
2021-04-07gnu: Add entt.Alexandru-Sergiu Marton
* gnu/packages/cpp.scm (entt): New variable. Signed-off-by: Leo Prikler <leo.prikler@student.tugraz.at>
2021-03-18gnu: dhewm3: Update to 1.5.1.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (dhewm3): Update to 1.5.1.
2021-03-17gnu: Use autoconf instead of autoconf-wrapper when possible.Maxime Devos
This should reduce confusion on when to use the "autoconf" package and when to use "autoconf-wrapper" instead in package definitions. Fixes <https://bugs.gnu.org/46564>. * gnu/packages/autotools.scm (autoconf-wrapper): advise to use the "autoconf" package instead where possible. * gnu/packages/game-development.scm (tsukundere)[native-inputs]: use "autoconf" instead of "autoconf-wrapper". * gnu/packages/gimp.scm (glimpse)[native-inputs]: likewise. (gimp-resynthesizer)[native-inputs]: add comment on why "autoconf-wrapper" is used. * gnu/packages/gnunet.scm (gnunet)[native-inputs]: use "autoconf" instead of "autoconf-wrapper". * gnu/packages/gnupg.scm (signing-party)[native-inputs]: add comment on why "autoconf-wrapper" is used. * gnu/packages/guile-xyz.scm (guile-bash,guile-filesystem,guile-ics,guile-udev)[native-inputs]: use "autoconf" instead of "autoconf-wrapper". * gnu/packages/libevent.scm (libuv)[native-inputs]: indicates "autoconf-wrapper" needs to be replaced with "autoconf" on core-updates. * gnu/packages/logging.scm (glog)[native-inputs]: use "autoconf" instead of "autoconf-wrapper". * gnu/packages/mail.scm (libetpan)[native-inputs]: likewise. * gnu/packages/mate.scm (mate-icon-theme-faenza)[native-inputs]: add comment on why "autoconf-wrapper" is used. (mate-screensaver)[native-inputs]: use "autoconf" instead of "autoconf-wrapper". * gnu/packages/package-management.scm (guix)[native-inputs]: likewise. * gnu/packages/sawfish.scm (librep)[native-inputs]: likewise. * gnu/packages/video.scm (motion)[native-inputs]: likewise. * gnu/packages/zile.scm (zile)[native-inputs]: likewise. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2021-03-06gnu: surgescript: Do not want static libraries.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (surgescript)[arguments]: Add "-DWANT_STATIC=NO" to #:configure-flags.
2021-03-06gnu: surgescript: Update to 0.5.5.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (surgescript): Update to 0.5.5.
2021-02-28gnu: python2-pygame-sdl2: Use HTTPS home page URI.Nicolas Goaziou
* gnu/packages/game-development.scm (python2-pygame-sdl2)[home-page]: Use HTTPS URI.
2021-02-07gnu: python2-renpy: Update to 7.4.2.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy): Update to 7.4.2. [native-inputs]: Add gcc-8.
2021-02-07gnu: python2-pygame-sdl2: Update to renpy-version 7.4.2.Leo Prikler
* gnu/packages/game-development.scm (python2-pygame-sdl2): Update to renpy-version 7.4.2.
2021-02-07gnu: Minor whitespace cleanup.Leo Prikler
* gnu/packages/game-development.scm: Update copyright line for previous renpy commits. (love-nuklear): Strip space at the end of the line.
2021-02-07gnu: python2-renpy: Update to 7.4.0.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy): Update to 7.4.0. (inputs): Move python2-pygame... (propagated-inputs): ... to here. Add python2-future. (#:phases)[install]: Infer python version from input. * gnu/packages/patches/renpy-use-system-fribidi.patch: Update to renpy 7.4.0. python2-renpy: propagate python inputs
2021-02-07gnu: python2-pygame-sdl2: Update to renpy-version 7.4.0.Leo Prikler
* gnu/packages/game-development.scm (python2-pygame-sdl2): Update to renpy-version 7.4.0.
2021-01-28gnu: tsukundere: Update to 0.2.3.Leo Prikler
* gnu/packages/game-development.scm (tsukundere): Update to 0.2.3. [#:modules] Add guile-build-system for target-guile-effective-version. [#:imported-modules] Likewise. [#:phases] Add patch-command. [native-inputs]: Add texinfo. [description]: Update.
2021-01-02gnu: deutex: Update to 5.2.2.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (deutex): Update to 5.2.2. [source]: Change tarball extension. [native-inputs]: Add zstd.
2020-12-30gnu: gzochi: Update to 0.13.Ricardo Wurmus
* gnu/packages/game-development.scm (gzochi): Update to 0.13. [inputs]: Replace guile-2.2 with guile-3.0.
2020-12-12gnu: renpy: Use system fribidi and drop generated sources.Leo Prikler
* gnu/packages/patches/renpy-use-system-fribidi.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it here. * gnu/packages/game-development.scm (renpy)[source]<patches> Use it here. <modules>: Add (guix build utils). <snippet>: Drop generated sources and fribidi sources. (arguments)[phases]: Add fix-include-paths. (inputs): Add fribidi. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
2020-12-12gnu: pygame-sdl2-for-renpy: Drop generated sources in snippet.Leo Prikler
* gnu/packages/game-development.scm (pygame-sdl2-for-renpy)[source]<modules>: Add (guix build utils). [#:phases]<drop-generated-files>: Move from here... [source]<snippet>: ... to here. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
2020-11-23gnu: guile-chickadee: Use Guile 3.0.David Thompson
* gnu/packages/game-development.scm (guile-chickadee): Change Guile inputs to use 3.0 package variants.
2020-11-23gnu: guile-chickadee: Update to 0.6.0.David Thompson
2020-11-23gnu: Deprecate guile3.0-chickadee.David Thompson
2020-11-20gnu: tiled: Update to 1.4.3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (tiled): Update to 1.4.3.
2020-11-18gnu: bennu-game-development: Update to 353.Pierre Neidhardt
* gnu/packages/game-development.scm (bennu-game-development): Update to 353.
2020-11-15gnu: tiled: Update to 1.4.2.David Thompson
2020-10-15gnu: Add tsukundere.Leo Prikler
* gnu/packages/game-development.scm (tsukundere): New variable. Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-10-04gnu: godot: Update to 3.2.3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (godot): Update to 3.2.3.
2020-10-01gnu: nml: Update to 0.5.3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (nml): Update to 0.5.3.
2020-09-15gnu: surgescript: Update to 0.5.4.4.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (surgescript): Update to 0.5.4.4.
2020-09-09gnu: python-xsge: Update to 2020.09.07.Kei Kebreau
* gnu/packages/game-development.scm (python-xsge): Update to 2020.09.07. [native-inputs]: Add unzip. [propagated-inputs]: Remove python-game, python-six, and python-tmx. Use python-sge instead of python-sge-pygame. [home-page]: Update URL. (python2-xsge): Remove unsupported Python 2 variant.
2020-09-09gnu: python-sge: Update to 1.7.Kei Kebreau
* gnu/packages/game-development.scm (python-sge-pygame): Define as deprecated alias for python-sge. (python2-sge-pygame): Remove unsupported Python 2 variant. (python-sge)[source]: Use pypi-uri. [propagated-inputs]: Remove python-six. [home-page]: Update URL.
2020-08-06gnu: ode: Update to 0.16.2.Nicolas Goaziou
* gnu/packages/game-development.scm (ode): Update to 0.16.2.