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2020-03-01gnu: ode: Update to 0.16.1.Nicolas Goaziou
* gnu/packages/game-development.scm (ode): Update to 0.16.1.
2020-02-24gnu: Add libtcod.Giacomo Leidi
* gnu/packages/game-development.scm (libtcod): New variable. Signed-off-by: Marius Bakke <mbakke@fastmail.com>
2020-02-18gnu: Add surgescript.Timotej Lazar
* gnu/packages/game-development.scm (surgescript): New variable.
2020-02-02gnu: godot: Add zenity for showing alerts.Timotej Lazar
* gnu/packages/game-development.scm (godot)[inputs]: Add zenity. [arguments]: Wrap godot to look for it in the store. Signed-off-by: Leo Famulari <leo@famulari.name>
2020-02-02gnu: godot: Update to 3.2.Timotej Lazar
* gnu/packages/game-development.scm (godot): Update to 3.2. [source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and add new ones. [arguments](scons-flags): Disable the builtin wslay. [inputs]: Add wslay. Signed-off-by: Leo Famulari <leo@famulari.name>
2020-01-29gnu: godot: List which third party files to keep.Timotej Lazar
Remove everything else to catch added dependencies in new versions. * gnu/packages/game-development.scm (godot)[source](snippet): Instead of removing (only) the unbundled libs, remove everything except the listed files. Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-29gnu: godot: Unbundle some dependencies.Timotej Lazar
* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache, pcre2 and zstd. [arguments](configure-flags): Use system libraries for the above. [source](snippet): Remove bundled copies. Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-29gnu: godot: Update to 3.1.2.Timotej Lazar
* gnu/packages/game-development.scm (godot): Update to 3.1.2. [inputs]: Remove openssl, replaced by a bundled copy of mbedtls. [arguments](configure-flags): Remove builtin_openssl flag. [source]: Don’t try to remove the (now nonexistent) bundled openssl directory. Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-28gnu: ode: Properly disable tests when cross-compiling.Nicolas Goaziou
* gnu/packages/game-development.scm (ode): Properly disable tests when using (%current-target-system).
2020-01-28Use HTTPS for liballeg.org.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (allegro-4, allegro)[home-page]: Use HTTPS. * guix/licenses.scm (giftware): Likewise.
2020-01-25gnu: ode: Selectively disable tests.Nicolas Goaziou
* gnu/packages/game-development.scm (ode)[arguments]: Run tests only on x86_64.
2020-01-24gnu: ode: Disable tests.Nicolas Goaziou
* gnu/packages/game-development.scm (ode): Tests are failing or other systems than x86_64, so we disable them.
2020-01-17gnu: chipmunk: Use HTTPS home page URI.Nicolas Goaziou
* gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI.
2020-01-17gnu: Add chipmunk.Nicolas Goaziou
* gnu/packages/game-development.scm (chipmunk): New variable.
2020-01-16gnu: Update copyright line.Nicolas Goaziou
* gnu/packages/game-development.scm: Update copyright line.
2020-01-16gnu: Refactor renpy build.Leo Prikler
* gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory excursions instead of invoking `chdir' directly in phases.
2020-01-05gnu: Add ode.Nicolas Goaziou
* gnu/packages/game-development.scm (ode): New variable.
2020-01-05gnu: Add libccd.Nicolas Goaziou
* gnu/packages/game-development.scm (libccd): New variable.
2020-01-03gnu: Add fna.Pierre Neidhardt
* gnu/packages/game-development.scm (fna): New variable.
2020-01-02gnu: bullet: Update to 2.89.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (bullet): Update to 2.89. [source]: Adjust snippet.
2020-01-02gnu: deutex: Update to 5.2.1.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (deutex): Update to 5.2.1.
2019-12-17gnu: Add love-nuklear.Jethro Cao
* gnu/packages/game-development.scm (love-nuklear): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2019-11-12gnu: openvr: Update to 1.8.19.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (openvr): Update to 1.8.19.
2019-10-30gnu: Fix attribution.Nicolas Goaziou
* gnu/packages/game-development.scm: Fix attribution.
2019-10-30gnu: Add renpy.Comrade Yuri
* gnu/packages/game-development: (python2-pygame-sdl2): New variable. (python2-renpy): New variable. (renpy): New variable.
2019-10-29gnu: love: Update to 11.3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (love): Update to 11.3.
2019-10-17gnu: tiled: Update to 1.2.5.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (tiled): Update to 1.2.5.
2019-09-24gnu: Move openmw-openscenegraph to graphics.scm.Marius Bakke
Package inheritance across modules may cause unbound variable errors at expansion time because of cyclic dependencies between the modules. * gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ... * gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the variable public and "hide" the package.
2019-09-24gnu: openmw: Use OpenMW's fork of openscenegraph.Pierre Neidhardt
* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph with openmw-openscenegraph.
2019-09-07gnu: nml: Fix for newer pillow version.Julien Lepiller
* gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix for newer pillow.
2019-07-10gnu: plib: Fix CVE-2011-4620, CVE-2012-4552.Efraim Flashner
* gnu/packages/game-development.scm (plib)[patches]: Add patches. * gnu/packages/patches/plib-CVE-2011-4620.patch, gnu/packages/patches/plib-CVE-2012-4552.patch: New files. * gnu/local.mk (dist_patch_DATA): Register them.
2019-06-25gnu: deutex: Don't use NAME in source URI.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME.
2019-06-25gnu: deutex: Update to 5.2.0.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (deutex): Update to 5.2.0.
2019-06-22gnu: Add openvr.Pierre Neidhardt
* gnu/packages/game-development.scm (openvr): New variable.
2019-06-08gnu: allegro: Update to 5.2.5.0.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (allegro): Update to 5.2.5.0. [source]: Remove patch. * gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file. * gnu/local.mk (dist_patch_DATA): Remove it.
2019-06-06gnu: tiled: Use HTTPS home page.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS.
2019-06-06gnu: tiled: Update to 1.2.4.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (tiled): Update to 1.2.4.
2019-06-05gnu: guile-chickadee: Update to 0.4.0.Ricardo Wurmus
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0. [arguments]: Remove.
2019-05-26gnu: ioquake: Build on all architectures.Efraim Flashner
* gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove field.
2019-05-23gnu: Add ioquake3.Pierre Neidhardt
* gnu/packages/game-development.scm (ioquake3): New variable.
2019-05-20gnu: openmw: Use mygui-gl to reduce closure size.Pierre Neidhardt
* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with mygui-gl.
2019-05-20gnu: Add mygui-gl.Pierre Neidhardt
* gnu/packages/game-development.scm (mygui-gl): New variable.
2019-05-20gnu: mygui: Don't use unstable tarball.Pierre Neidhardt
* gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and GIT-FILE-NAME. [arguments]: Disable Windows-specific demos and tools.
2019-04-17gnu: bennu-game-development-modules: Fix typos.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (bennu-game-development-modules) [synopsis, description]: Fix ‘developement’ spelling.
2019-04-14gnu: Add plib.Ricardo Wurmus
* gnu/packages/game-development.scm (plib): New variable.
2019-04-01gnu: openmw: Update to 0.45.0.Rutger Helling
* gnu/packages/game-development.scm (openmw): Update to 0.45.0.
2019-03-24gnu: openmw: Don't use NAME in source URI.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (openmw)[source]: Hard-code NAME.
2019-03-24gnu: physfs: Update to 3.0.2.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (physfs): Update to 3.0.2.
2019-03-24gnu: tiled: Update to 1.2.3.Tobias Geerinckx-Rice
* gnu/packages/game-development.scm (tiled): Update to 1.2.3.
2019-03-24gnu: bennu-game-development: Build against openssl on all archictures.Efraim Flashner
* gnu/packages/game-development.scm (bennu-game-development)[arguments]: Rename custom phase to 'patch-configure-to-use-openssl, change glob pattern to match all cases. Return #t from all phases.