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author | John Kehayias <john.kehayias@protonmail.com> | 2025-02-02 17:53:09 -0500 |
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committer | John Kehayias <john.kehayias@protonmail.com> | 2025-02-03 15:57:36 -0500 |
commit | e65677969e7ba6afd6c327379e24da0bed2f3adc (patch) | |
tree | ba6c1f38ed2391d7c63781c5cd8d8e05e05598b0 /nongnu/packages/chrome.scm | |
parent | 5c6ef7cafdfabdacae8ce33410b41168a952d4ff (diff) |
nonguix: binary-build-system: Use add-rpath instead of set-rpath.
Fixes #369.
Previously we were using "patchelf --set-rpath" in binary-build-system for
binaries to find dependencies in Guix. However, this will override any
previous setting, including if "$ORIGIN" was in RUNPATH.
For Electron applications specifically (like signal-desktop and heroic),
bundled libraries were not found without wrapping with LD_LIBRARY_PATH. While
this does work, it is not ideal and led to issues in child processes that
inherit LD_LIBRARY_PATH, namely breaking games using Wine/Proton in Heroic.
A possible consequence of this commit is that Guix added paths to RUNPATH are
after what was originally set, perhaps leading to library
loading/compatibility issues. However, we always try to replace all needed
libraries with Guix packages (just that Electron applications seem to require
bundled libraries in $ORIGIN).
* nonguix/build/binary-build-system.scm (patchelf): Use add-rpath instead of set-rpath.
* nongnu/packages/game-client.scm (heroic-client)[arguments]<#:phases>: Remove
'wrap-where-patchelf-does-not-work phase as it is no longer needed (needed
libraries are found with $ORIGIN preserved in RUNPATH).
* nongnu/packages/messaging.scm (element-desktop, signal-desktop): Likewise.
* nongnu/packages/editors.scm (vscodium): Likewise.
Diffstat (limited to 'nongnu/packages/chrome.scm')
0 files changed, 0 insertions, 0 deletions