| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-10-02 | gnu: eduke32: Update to 188e146.•••* nongnu/packages/game-development.scm (eduke32): Update to 188e146. [inputs]: Add alsa-lib. Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de> | Timotej Lazar |
| 2020-10-02 | nongnu: eduke32: Remove unnecessary phase.•••Since commit 2073b55, Guix uses CPLUS_INCLUDE_PATH to find system headers. Overriding this variable caused a compile failure. The package builds fine without it, so just drop it. * nongnu/packages/game-development.scm (eduke32)[arguments]: Drop ‘set-sdl-paths’ phase. Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de> | Timotej Lazar |
| 2020-05-04 | nongnu: Move fury from the duke-nukem-3d channel to Nonguix.•••* nongnu/packages/game-development.scm (fury): New variable. | Pierre Neidhardt |
| 2020-05-04 | nongnu: Move eduke32 from the duke-nukem-3d channel to Nonguix.•••* nongnu/packages/game-development.scm (eduke32): New variable. | Pierre Neidhardt |
| 2020-02-29 | gnu: nvidia-cg-toolkit: Use new install-plan format.•••* nongnu/packages/game-development.scm (nvidia-cg-toolkit)[arguments]: Do it. | Pierre Neidhardt |
| 2020-01-15 | nongnu: Add libsteam.•••* nongnu/packages/game-development.scm (libsteam): New variable. | Pierre Neidhardt |
| 2020-01-12 | gnu: nvidia-cg-toolkit: Fix a non-exhaustive match.•••* nongnu/packages/game-development.scm (nvidia-cg-toolkit): Replace a non-exhaustive match with string=? to fix evaluation on unsupported platforms. | Timotej Lazar |
| 2020-01-02 | nongnu: nvidia-cg-toolkit: Fix i686 build.•••* nongnu/packages/game-development.scm (nvidia-cg-toolkit): Extract the different archive sources. Set the supported-systems to i686-linux and x86_64-linux. | Pierre Neidhardt |
| 2019-12-29 | gnu: Add nvidia-cg-toolkit.•••* nongnu/packages/game-development.scm (nvidia-cg-toolkit): New variable. | Pierre Neidhardt |
