diff options
author | Eric Bavier <bavier@member.fsf.org> | 2018-12-20 20:28:07 -0600 |
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committer | Eric Bavier <bavier@member.fsf.org> | 2018-12-20 23:20:25 -0600 |
commit | 18ebaa9eeb01e3a2f9963281d5dc5e3866d40ea4 (patch) | |
tree | 5535d8794f6e814b78abde52e98baa21cea2085f /gnu/packages/games.scm | |
parent | 8aedb3ad8ac9052824bd5d7acce7e5ca4abf28be (diff) |
gnu: Add libmanette.
* gnu/packages/games.scm (libmanette): New variable.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 55817dc753..cff717b233 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -149,6 +149,7 @@ #:use-module (guix build-system gnu) #:use-module (guix build-system go) #:use-module (guix build-system haskell) + #:use-module (guix build-system meson) #:use-module (guix build-system python) #:use-module (guix build-system cmake) #:use-module (guix build-system trivial)) @@ -5874,3 +5875,32 @@ libraries. AIFF sound effects and music in MOD and OGG formats are supported when packaged in Blorb container files or optionally from individual files.") (home-page "http://frotz.sourceforge.net") (license license:gpl2+)))) + +(define-public libmanette + (package + (name "libmanette") + (version "0.2.1") + (source (origin + (method url-fetch) + (uri (string-append "mirror://gnome/sources/" name "/" + (version-major+minor version) "/" + name "-" version ".tar.xz")) + (sha256 + (base32 + "14vqz30p4693yy3yxs0gj858x25sl2kawib1g9lj8g5frgl0hd82")))) + (build-system meson-build-system) + (native-inputs + `(("glib" ,glib "bin") ; for glib-compile-resources + ("gobject-introspection" ,gobject-introspection) + ("pkg-config" ,pkg-config) + ("vala" ,vala))) + (inputs + `(("libevdev" ,libevdev) + ("libgudev" ,libgudev))) + (home-page "https://wiki.gnome.org/Apps/Games") + (synopsis "Game controller library") + (description "Libmanette is a small GObject library giving you simple +access to game controllers. It supports the de-facto standard gamepads as +defined by the W3C standard Gamepad specification or as implemented by the SDL +GameController.") + (license license:lgpl2.1+))) |