Age | Commit message (Expand) | Author |
2020-04-26 | gnu: guile3.0-chickadee: Rename to guile3.0-chickadee....This avoids having to packages, both called guile-chickadee.
* gnu/packages/game-development.scm (guile3.0-chickadee)[name]: Change from
guile-chickadee to guile3.0-chickadee.
| Christopher Baines |
2020-03-18 | gnu: godot: Update to 3.2.1....* gnu/packages/game-development.scm (godot): Update to 3.2.1.
| Tobias Geerinckx-Rice |
2020-03-14 | gnu: Add guile3.0-chickadee....* gnu/packages/game-development.scm (guile3.0-chickadee): New variable.
| Ricardo Wurmus |
2020-03-10 | gnu: ode: Use HTTPS home page....* gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS.
| Tobias Geerinckx-Rice |
2020-03-01 | gnu: ode: Update to 0.16.1....* gnu/packages/game-development.scm (ode): Update to 0.16.1.
| Nicolas Goaziou |
2020-02-24 | gnu: Add libtcod....* gnu/packages/game-development.scm (libtcod): New variable.
Signed-off-by: Marius Bakke <mbakke@fastmail.com>
| Giacomo Leidi |
2020-02-18 | gnu: Add surgescript....* gnu/packages/game-development.scm (surgescript): New variable.
| Timotej Lazar |
2020-02-02 | gnu: godot: Add zenity for showing alerts....* gnu/packages/game-development.scm (godot)[inputs]: Add zenity.
[arguments]: Wrap godot to look for it in the store.
Signed-off-by: Leo Famulari <leo@famulari.name>
| Timotej Lazar |
2020-02-02 | gnu: godot: Update to 3.2....* gnu/packages/game-development.scm (godot): Update to 3.2.
[source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and
add new ones.
[arguments](scons-flags): Disable the builtin wslay.
[inputs]: Add wslay.
Signed-off-by: Leo Famulari <leo@famulari.name>
| Timotej Lazar |
2020-01-29 | gnu: godot: List which third party files to keep....Remove everything else to catch added dependencies in new versions.
* gnu/packages/game-development.scm (godot)[source](snippet): Instead of
removing (only) the unbundled libs, remove everything except the listed files.
Signed-off-by: Christopher Baines <mail@cbaines.net>
| Timotej Lazar |
2020-01-29 | gnu: godot: Unbundle some dependencies....* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache,
pcre2 and zstd.
[arguments](configure-flags): Use system libraries for the above.
[source](snippet): Remove bundled copies.
Signed-off-by: Christopher Baines <mail@cbaines.net>
| Timotej Lazar |
2020-01-29 | gnu: godot: Update to 3.1.2....* gnu/packages/game-development.scm (godot): Update to 3.1.2.
[inputs]: Remove openssl, replaced by a bundled copy of mbedtls.
[arguments](configure-flags): Remove builtin_openssl flag.
[source]: Don’t try to remove the (now nonexistent) bundled openssl directory.
Signed-off-by: Christopher Baines <mail@cbaines.net>
| Timotej Lazar |
2020-01-28 | gnu: ode: Properly disable tests when cross-compiling....* gnu/packages/game-development.scm (ode): Properly disable tests when
using (%current-target-system).
| Nicolas Goaziou |
2020-01-28 | Use HTTPS for liballeg.org....* gnu/packages/game-development.scm (allegro-4, allegro)[home-page]:
Use HTTPS.
* guix/licenses.scm (giftware): Likewise.
| Tobias Geerinckx-Rice |
2020-01-25 | gnu: ode: Selectively disable tests....* gnu/packages/game-development.scm (ode)[arguments]: Run tests only on
x86_64.
| Nicolas Goaziou |
2020-01-24 | gnu: ode: Disable tests....* gnu/packages/game-development.scm (ode): Tests are failing or other systems
than x86_64, so we disable them.
| Nicolas Goaziou |
2020-01-17 | gnu: chipmunk: Use HTTPS home page URI....* gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI.
| Nicolas Goaziou |
2020-01-17 | gnu: Add chipmunk....* gnu/packages/game-development.scm (chipmunk): New variable.
| Nicolas Goaziou |
2020-01-16 | gnu: Update copyright line....* gnu/packages/game-development.scm: Update copyright line.
| Nicolas Goaziou |
2020-01-16 | gnu: Refactor renpy build....* gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory
excursions instead of invoking `chdir' directly in phases.
| Leo Prikler |
2020-01-05 | gnu: Add ode....* gnu/packages/game-development.scm (ode): New variable.
| Nicolas Goaziou |
2020-01-05 | gnu: Add libccd....* gnu/packages/game-development.scm (libccd): New variable.
| Nicolas Goaziou |
2020-01-03 | gnu: Add fna....* gnu/packages/game-development.scm (fna): New variable.
| Pierre Neidhardt |
2020-01-02 | gnu: bullet: Update to 2.89....* gnu/packages/game-development.scm (bullet): Update to 2.89.
[source]: Adjust snippet.
| Tobias Geerinckx-Rice |
2020-01-02 | gnu: deutex: Update to 5.2.1....* gnu/packages/game-development.scm (deutex): Update to 5.2.1.
| Tobias Geerinckx-Rice |
2019-12-17 | gnu: Add love-nuklear....* gnu/packages/game-development.scm (love-nuklear): New variable.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
| Jethro Cao |
2019-11-12 | gnu: openvr: Update to 1.8.19....* gnu/packages/game-development.scm (openvr): Update to 1.8.19.
| Tobias Geerinckx-Rice |
2019-10-30 | gnu: Fix attribution....* gnu/packages/game-development.scm: Fix attribution.
| Nicolas Goaziou |
2019-10-30 | gnu: Add renpy....* gnu/packages/game-development: (python2-pygame-sdl2): New variable.
(python2-renpy): New variable.
(renpy): New variable.
| Comrade Yuri |
2019-10-29 | gnu: love: Update to 11.3....* gnu/packages/game-development.scm (love): Update to 11.3.
| Tobias Geerinckx-Rice |
2019-10-17 | gnu: tiled: Update to 1.2.5....* gnu/packages/game-development.scm (tiled): Update to 1.2.5.
| Tobias Geerinckx-Rice |
2019-09-24 | gnu: Move openmw-openscenegraph to graphics.scm....Package inheritance across modules may cause unbound variable errors at
expansion time because of cyclic dependencies between the modules.
* gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ...
* gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the
variable public and "hide" the package.
| Marius Bakke |
2019-09-24 | gnu: openmw: Use OpenMW's fork of openscenegraph....* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph
with openmw-openscenegraph.
| Pierre Neidhardt |
2019-09-07 | gnu: nml: Fix for newer pillow version....* gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix
for newer pillow.
| Julien Lepiller |
2019-07-10 | gnu: plib: Fix CVE-2011-4620, CVE-2012-4552....* gnu/packages/game-development.scm (plib)[patches]: Add patches.
* gnu/packages/patches/plib-CVE-2011-4620.patch,
gnu/packages/patches/plib-CVE-2012-4552.patch: New files.
* gnu/local.mk (dist_patch_DATA): Register them.
| Efraim Flashner |
2019-06-25 | gnu: deutex: Don't use NAME in source URI....* gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME.
| Tobias Geerinckx-Rice |
2019-06-25 | gnu: deutex: Update to 5.2.0....* gnu/packages/game-development.scm (deutex): Update to 5.2.0.
| Tobias Geerinckx-Rice |
2019-06-22 | gnu: Add openvr....* gnu/packages/game-development.scm (openvr): New variable.
| Pierre Neidhardt |
2019-06-08 | gnu: allegro: Update to 5.2.5.0....* gnu/packages/game-development.scm (allegro): Update to 5.2.5.0.
[source]: Remove patch.
* gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file.
* gnu/local.mk (dist_patch_DATA): Remove it.
| Tobias Geerinckx-Rice |
2019-06-06 | gnu: tiled: Use HTTPS home page....* gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS.
| Tobias Geerinckx-Rice |
2019-06-06 | gnu: tiled: Update to 1.2.4....* gnu/packages/game-development.scm (tiled): Update to 1.2.4.
| Tobias Geerinckx-Rice |
2019-06-05 | gnu: guile-chickadee: Update to 0.4.0....* gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0.
[arguments]: Remove.
| Ricardo Wurmus |
2019-05-26 | gnu: ioquake: Build on all architectures....* gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove
field.
| Efraim Flashner |
2019-05-23 | gnu: Add ioquake3....* gnu/packages/game-development.scm (ioquake3): New variable.
| Pierre Neidhardt |
2019-05-20 | gnu: openmw: Use mygui-gl to reduce closure size....* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with
mygui-gl.
| Pierre Neidhardt |
2019-05-20 | gnu: Add mygui-gl....* gnu/packages/game-development.scm (mygui-gl): New variable.
| Pierre Neidhardt |
2019-05-20 | gnu: mygui: Don't use unstable tarball....* gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
[arguments]: Disable Windows-specific demos and tools.
| Pierre Neidhardt |
2019-04-17 | gnu: bennu-game-development-modules: Fix typos....* gnu/packages/game-development.scm (bennu-game-development-modules)
[synopsis, description]: Fix ‘developement’ spelling.
| Tobias Geerinckx-Rice |
2019-04-14 | gnu: Add plib....* gnu/packages/game-development.scm (plib): New variable.
| Ricardo Wurmus |
2019-04-01 | gnu: openmw: Update to 0.45.0....* gnu/packages/game-development.scm (openmw): Update to 0.45.0.
| Rutger Helling |