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path: root/gnu/packages/game-development.scm
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2020-04-26gnu: guile3.0-chickadee: Rename to guile3.0-chickadee....This avoids having to packages, both called guile-chickadee. * gnu/packages/game-development.scm (guile3.0-chickadee)[name]: Change from guile-chickadee to guile3.0-chickadee. Christopher Baines
2020-03-18gnu: godot: Update to 3.2.1....* gnu/packages/game-development.scm (godot): Update to 3.2.1. Tobias Geerinckx-Rice
2020-03-14gnu: Add guile3.0-chickadee....* gnu/packages/game-development.scm (guile3.0-chickadee): New variable. Ricardo Wurmus
2020-03-10gnu: ode: Use HTTPS home page....* gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS. Tobias Geerinckx-Rice
2020-03-01gnu: ode: Update to 0.16.1....* gnu/packages/game-development.scm (ode): Update to 0.16.1. Nicolas Goaziou
2020-02-24gnu: Add libtcod....* gnu/packages/game-development.scm (libtcod): New variable. Signed-off-by: Marius Bakke <mbakke@fastmail.com> Giacomo Leidi
2020-02-18gnu: Add surgescript....* gnu/packages/game-development.scm (surgescript): New variable. Timotej Lazar
2020-02-02gnu: godot: Add zenity for showing alerts....* gnu/packages/game-development.scm (godot)[inputs]: Add zenity. [arguments]: Wrap godot to look for it in the store. Signed-off-by: Leo Famulari <leo@famulari.name> Timotej Lazar
2020-02-02gnu: godot: Update to 3.2....* gnu/packages/game-development.scm (godot): Update to 3.2. [source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and add new ones. [arguments](scons-flags): Disable the builtin wslay. [inputs]: Add wslay. Signed-off-by: Leo Famulari <leo@famulari.name> Timotej Lazar
2020-01-29gnu: godot: List which third party files to keep....Remove everything else to catch added dependencies in new versions. * gnu/packages/game-development.scm (godot)[source](snippet): Instead of removing (only) the unbundled libs, remove everything except the listed files. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar
2020-01-29gnu: godot: Unbundle some dependencies....* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache, pcre2 and zstd. [arguments](configure-flags): Use system libraries for the above. [source](snippet): Remove bundled copies. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar
2020-01-29gnu: godot: Update to 3.1.2....* gnu/packages/game-development.scm (godot): Update to 3.1.2. [inputs]: Remove openssl, replaced by a bundled copy of mbedtls. [arguments](configure-flags): Remove builtin_openssl flag. [source]: Don’t try to remove the (now nonexistent) bundled openssl directory. Signed-off-by: Christopher Baines <mail@cbaines.net> Timotej Lazar
2020-01-28gnu: ode: Properly disable tests when cross-compiling....* gnu/packages/game-development.scm (ode): Properly disable tests when using (%current-target-system). Nicolas Goaziou
2020-01-28Use HTTPS for liballeg.org....* gnu/packages/game-development.scm (allegro-4, allegro)[home-page]: Use HTTPS. * guix/licenses.scm (giftware): Likewise. Tobias Geerinckx-Rice
2020-01-25gnu: ode: Selectively disable tests....* gnu/packages/game-development.scm (ode)[arguments]: Run tests only on x86_64. Nicolas Goaziou
2020-01-24gnu: ode: Disable tests....* gnu/packages/game-development.scm (ode): Tests are failing or other systems than x86_64, so we disable them. Nicolas Goaziou
2020-01-17gnu: chipmunk: Use HTTPS home page URI....* gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI. Nicolas Goaziou
2020-01-17gnu: Add chipmunk....* gnu/packages/game-development.scm (chipmunk): New variable. Nicolas Goaziou
2020-01-16gnu: Update copyright line....* gnu/packages/game-development.scm: Update copyright line. Nicolas Goaziou
2020-01-16gnu: Refactor renpy build....* gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory excursions instead of invoking `chdir' directly in phases. Leo Prikler
2020-01-05gnu: Add ode....* gnu/packages/game-development.scm (ode): New variable. Nicolas Goaziou
2020-01-05gnu: Add libccd....* gnu/packages/game-development.scm (libccd): New variable. Nicolas Goaziou
2020-01-03gnu: Add fna....* gnu/packages/game-development.scm (fna): New variable. Pierre Neidhardt
2020-01-02gnu: bullet: Update to 2.89....* gnu/packages/game-development.scm (bullet): Update to 2.89. [source]: Adjust snippet. Tobias Geerinckx-Rice
2020-01-02gnu: deutex: Update to 5.2.1....* gnu/packages/game-development.scm (deutex): Update to 5.2.1. Tobias Geerinckx-Rice
2019-12-17gnu: Add love-nuklear....* gnu/packages/game-development.scm (love-nuklear): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org> Jethro Cao
2019-11-12gnu: openvr: Update to 1.8.19....* gnu/packages/game-development.scm (openvr): Update to 1.8.19. Tobias Geerinckx-Rice
2019-10-30gnu: Fix attribution....* gnu/packages/game-development.scm: Fix attribution. Nicolas Goaziou
2019-10-30gnu: Add renpy....* gnu/packages/game-development: (python2-pygame-sdl2): New variable. (python2-renpy): New variable. (renpy): New variable. Comrade Yuri
2019-10-29gnu: love: Update to 11.3....* gnu/packages/game-development.scm (love): Update to 11.3. Tobias Geerinckx-Rice
2019-10-17gnu: tiled: Update to 1.2.5....* gnu/packages/game-development.scm (tiled): Update to 1.2.5. Tobias Geerinckx-Rice
2019-09-24gnu: Move openmw-openscenegraph to graphics.scm....Package inheritance across modules may cause unbound variable errors at expansion time because of cyclic dependencies between the modules. * gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ... * gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the variable public and "hide" the package. Marius Bakke
2019-09-24gnu: openmw: Use OpenMW's fork of openscenegraph....* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph with openmw-openscenegraph. Pierre Neidhardt
2019-09-07gnu: nml: Fix for newer pillow version....* gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix for newer pillow. Julien Lepiller
2019-07-10gnu: plib: Fix CVE-2011-4620, CVE-2012-4552....* gnu/packages/game-development.scm (plib)[patches]: Add patches. * gnu/packages/patches/plib-CVE-2011-4620.patch, gnu/packages/patches/plib-CVE-2012-4552.patch: New files. * gnu/local.mk (dist_patch_DATA): Register them. Efraim Flashner
2019-06-25gnu: deutex: Don't use NAME in source URI....* gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME. Tobias Geerinckx-Rice
2019-06-25gnu: deutex: Update to 5.2.0....* gnu/packages/game-development.scm (deutex): Update to 5.2.0. Tobias Geerinckx-Rice
2019-06-22gnu: Add openvr....* gnu/packages/game-development.scm (openvr): New variable. Pierre Neidhardt
2019-06-08gnu: allegro: Update to 5.2.5.0....* gnu/packages/game-development.scm (allegro): Update to 5.2.5.0. [source]: Remove patch. * gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file. * gnu/local.mk (dist_patch_DATA): Remove it. Tobias Geerinckx-Rice
2019-06-06gnu: tiled: Use HTTPS home page....* gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS. Tobias Geerinckx-Rice
2019-06-06gnu: tiled: Update to 1.2.4....* gnu/packages/game-development.scm (tiled): Update to 1.2.4. Tobias Geerinckx-Rice
2019-06-05gnu: guile-chickadee: Update to 0.4.0....* gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0. [arguments]: Remove. Ricardo Wurmus
2019-05-26gnu: ioquake: Build on all architectures....* gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove field. Efraim Flashner
2019-05-23gnu: Add ioquake3....* gnu/packages/game-development.scm (ioquake3): New variable. Pierre Neidhardt
2019-05-20gnu: openmw: Use mygui-gl to reduce closure size....* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with mygui-gl. Pierre Neidhardt
2019-05-20gnu: Add mygui-gl....* gnu/packages/game-development.scm (mygui-gl): New variable. Pierre Neidhardt
2019-05-20gnu: mygui: Don't use unstable tarball....* gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and GIT-FILE-NAME. [arguments]: Disable Windows-specific demos and tools. Pierre Neidhardt
2019-04-17gnu: bennu-game-development-modules: Fix typos....* gnu/packages/game-development.scm (bennu-game-development-modules) [synopsis, description]: Fix ‘developement’ spelling. Tobias Geerinckx-Rice
2019-04-14gnu: Add plib....* gnu/packages/game-development.scm (plib): New variable. Ricardo Wurmus
2019-04-01gnu: openmw: Update to 0.45.0....* gnu/packages/game-development.scm (openmw): Update to 0.45.0. Rutger Helling